Starweave
Engineering Lead, Engineering Production
Engineering Lead, Engineering Production
Duration: Mar. 2021 - present
Genre: Tactics, RPG, Narrative
Platform: PC/Mac
Game Engine: Unity
Team Size: 50+ (8 engineers)
Running weekly engineering meetings and creating and assigning tasks on ClickUp to ensure that we meet milestones and stay on schedule.
Programmed a text parser in C# for to convert .csvs from Narrative Designers into a .yarn file readable by Unity.
Working closely with each engineer to implement critical systems.
Mentoring inexperienced engineers.
Writing detailed documentation and guides for how to use tools that engineering developed for other teams.
Communicating with other teams to understand their technical needs.
Working closely with the UX team to test and iterate on features with a consideration to user experience.
Making weekly builds and writing detailed patch notes.
Writing Usability notes for the Usability team to run playtests and get targeted feedback.